DeathSwap Last-player-standing minigame with timed position swaps between alive players. » About Players join a lobby and are sent into a fresh temporary world when the match starts. At regular intervals, their positions are swapped with random alive opponents. Players must survive until they are the last one standing. » Features Configurable lobby, countdown and match length Timed position swaps with warning countdowns Configurable lives, PvP and death tracking Last-player-standing or time-limit win conditions Reusable world pool or a brand-new world per match Optional nether and end dimensions per match Per-world spawn radius and world border Toggleable scoreboard, actionbar and sounds Match-scoped chat, death and advancement messages Optional tab-list hiding with PacketEvents » Commands Command Aliases Description Permission /deathswap join /ds join Join the lobby — /deathswap leave /ds leave Leave the lobby or match — /deathswap start /ds start Force-start the game deathswap.start /deathswap stop /ds stop Stop the game deathswap.stop /deathswap setlobby /ds setlobby Set the lobby location deathswap.setlobby /deathswap reload /ds reload Reload config and messages deathswap.reload » Placeholders Requires PlaceholderAPI . The expansion is available under both deathswap and ds . Placeholder Description %deathswap_state% Player's current state: none , lobby , match , or spectator %deathswap_deaths% Current death count ( 0 outside a match) %deathswap_deaths_left% Deaths remaining before elimination %deathswap_max_deaths% Configured maximum deaths %deathswap_players_in_lobby% Players currently waiting in the lobby %deathswap_min_players% Minimum players required to start %deathswap_swap_interval% Configured swap interval in seconds %deathswap_next_swap% Seconds until the next swap » Requirements Java 25 Spigot, Paper, or Folia Minecraft 1.21.11 , 26.1 , or 26.2 Optional: PacketEvents for match player tab-list hiding Optional: PlaceholderAPI for placeholders » Tab List Hiding When hide.match-players-in-tab is enabled and PacketEvents is installed, players outside a match cannot see its participants in the tab list. Each match only displays its own participants, while lobby players remain separate from active matches. Match visibility also scopes chat, death, and advancement messages between concurrent matches. Note: Advancement message isolation requires Paper and is unavailable on Spigot. » Build mvn clean package
DeathSwap
Swap positions with a random alive opponent
- By MISHA
- Version 1.0.5
- 0 downloads
- Free
- Works with Paper, Purpur, Leaf, Folia, Spigot, Bukkit, Pufferfish
- Minecraft 26.3, 26.2, 26.1, 1.21
- License: Mozilla Public License 2.0
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